Will online games ruin children?

  Recently, under the background of the new policy of "double reduction", the topic of minors playing online games has been pushed to the forefront again, causing social concern. Different from the past, this hot discussion has formed a completely opposite situation: on the one hand, it accuses online games of great harm to teenagers, and laments that it will destroy a generation in the long run; On the other hand, the game is not only innocent, but also should be vigorously developed and become a national "strategic emerging industry". In the face of online games, how can children "afford to play, let go, not refuse, not indulge"?

  square

  Online games have ruined our family.

  Zhao Nvshi, a junior high school parent

  When my son was in primary school, his academic performance was particularly good, but when he was in junior high school, he became addicted to online games, just like a different person. Especially during the online class at home last year due to the epidemic, I didn’t listen to the class and didn’t write my homework. When I taught him a few words, he shouted at me and even told me to "get out". After returning to school and resuming classes, his grades plummeted and he became a poor student in his class, and he didn’t even want to go to school. I mobilized all my relatives and friends to go into battle, and finally managed to persuade him to go to school. Because he often plays games all night at night, his mental state is very poor during the day. Even when he goes to school, he sleeps, and he has a bad temper. He often conflicts with his classmates because of some small things, and his friends around him are getting less and less.

  School starts in September, and my son should be in the third grade, but his state is so bad that we suspended him at the suggestion of psychologists. Now, he doesn’t communicate with us at all, and he won’t let me and his father go into his room. When eating, I can only put the rice at the door of his room and let him take it in. I feel very sad. It is online games that have ruined our original warm home.

  I really shouldn’t have let my child "into the pit" at the beginning.

  Senior three parents, Ms. Liu

  Daughter from primary school to senior three, we don’t know how many "wars" have happened because of online games. From the initial angry tablet, to the subsequent confiscation of mobile phones, and then to the signing of a mobile phone use agreement, this protracted "tug-of-war" has been filled with smoke. I regret it very much now. I shouldn’t have let my child "into the pit" at the beginning.

  I think it’s best for parents to intervene and act early, and explicitly ask their children not to touch online games when they are still young. Of course, this is a process of wits and wits. A friend of mine has been letting his children use the old-age computer in order to prevent them from playing games, even though his son has been in the third year of high school; I also have a colleague who has been in a cold war with his fifth-grade son for many days because he secretly played games … … These methods may not be the best, and they need to be adopted according to the children’s situation, but it must be said that parents must have a clear attitude towards their children’s playing games, and they must never let them go, let alone compromise because they are worried about their children’s excessive behavior.

  Playing games makes it difficult to integrate into the group.

  Teacher Wang, the head teacher of a primary school

  As a teacher, I firmly oppose students playing online games, because indulging in them is extremely harmful to students and has caused immeasurable harm to their physical and mental development.

  Judging from the classes I manage myself, in recent years, there are often students who are addicted to playing games and delay their studies, including children with excellent academic performance, teachers and parents. Some children are completely deaf and their grades have dropped sharply. A child stole six or seven thousand yuan from his parents’ bank card in order to buy game props, which made family relations very tense. Not only that, but the child’s eyesight also declined. In addition, because they pay special attention to winning or losing games, some children who play games are in a bad mood and unstable mood if they fail to pass the test. They are immersed in their own game world and are unwilling to communicate with teachers and classmates, making it increasingly difficult to integrate into the collective life.

  I hope that the painful lesson will not be repeated.

  Cao Lizhi, a teacher of Cuiwei School affiliated to the National People’s Congress.

  I am a high school teacher. I didn’t think that online games were a scourge, but I thought that playing them occasionally could exercise the coordination of hands and brains. However, the painful lessons happened in my class and my students, which made me hate online games.

  I once taught a particularly clever student, who was among the best in his freshman year, but somehow fell in love with online games. During his three years in high school, his academic performance went from bad to worse, but his level of playing games became better and better. No matter what games he played, he got started very quickly and was able to learn by analogy. Even the game company funded him to play games in other places. However, the college entrance examination gave him a blow, and he fell into Sun Shan. Now every time he comes back to see me, he will say a word: "Playing games in high school, getting possessed, killing people!" This child often makes me feel sorry. Later, I no longer support the students in my class to play games, and I have to explain the truth to them, so that they can stay away from games and come back to reality.

  Teenagers’ excessive games have many hazards.

  Chen Yao, Haidian Academy of Education

  While online games bring people entertainment, the negative effects and harms in some aspects are increasingly prominent, especially for teenagers whose physical and mental development is not yet mature. Excessive games may lead to a series of abnormal psychological and behavioral reactions of children, which will bring negative consequences to individuals and families, and it is also easy to cause some social problems.

  Excessive games will affect the physical development of teenagers. Looking at the screen at close range for a long time will make the ciliary muscle in the eyeball lose its elasticity, which will lead to the inability to recover the lens, which will lead to myopia. Teenagers spend too much time on games, which will lead to insufficient physical exercise time, especially outdoor exercise time, which will also have a negative impact on teenagers’ physical development. Teenagers who excessively play games often stay up late to play, which will lead to the body’s failure to produce enough melatonin. Without enough melatonin, they can’t get high-quality sleep, which will have a negative impact on teenagers’ daily mental state, physical growth and development, and the formation of physical immunity. In addition, studies have shown that the normal development of the left forebrain of teenagers who are addicted to games will be inhibited, especially for children who are in early intellectual development, and this effect is more obvious.

  Excessive games will affect the psychological growth of teenagers. Due to the long-term lack of social communication and interpersonal communication caused by excessive games, people often regard the virtual online world as real life, and their thoughts and emotions will be out of touch with real life, and psychologically they will show the characteristics of self-isolation and self-righteousness. Although these teenagers can get psychological satisfaction through the virtual world, they can’t improve their ability to deal with real problems. Once they return to real life, they often feel at a loss, so that they always choose to escape in the face of real difficulties. At the same time, as a result of spending a lot of time on games, it is inevitable that the study time will be greatly reduced and the study standards will be lowered, so that the academic performance will also decline again and again. In addition, for teenagers with immature psychological development and weak behavior self-control, violence and pornography in the game are likely to be the incentives for them to commit crimes.

  Analyzing the reasons why teenagers are addicted to online games has great attraction, but the fundamental reason lies in the serious problems in their real life. Bad parent-child relationship, monotonous family life, great pressure of academic competition, insufficient sense of self-worth, blocked development of personal interests and hobbies, and insufficient ability of personal social communication and emotional adjustment, etc., the psychological needs behind these games are also worth pondering by parents and educators.

  opposing

  It is not the original sin of the game for children to go bad.

  Mr. Cheng, a junior high school parent

  Today, online games, like novels, dramas, movies, TV plays and other cultural and entertainment elements, have become an indispensable part of the development of human society and have a great impact on human social interaction. All kinds of games are important components in both computers and mobile phones.

  The game has been criticized constantly since its birth. Some people think that playing games will damage the eyes, make people addicted to it and delay their studies. In short, children will become bad when playing games. However, are these questions really the original sin of the game? Will watching movies ruin your eyes? The closed and dim screening hall, strong light and big screen, which lasts for two hours at a time, is much more irritating to the eyes than playing games. Why didn’t anyone propose to ban teenagers from watching movies? Will online teaching ruin your eyes? Online classes should be staring at the screen, and I haven’t heard of social calls to cancel online courses. It is said that playing games will be addictive and addictive, but reading novels will be addictive, reading comics will be addictive, watching idol dramas will be addictive, and brushing videos will be addictive, as well as fishing, raising flowers and raising birds … … In fact, everything is addictive, which requires moderation and control. The board can’t just play games. As for the fact that games make teenagers tend to be violent and become bad children, we must admit that some games have violent content, and the users they face are adults, just as some film and television dramas are not suitable for children to watch, so are games. The game industry should set up a grading system, and teenagers should not be exposed to such games, but this is not the problem of games themselves, but what measures should be taken by relevant departments to standardize the management of teenagers playing games.

  Playing games properly can make you feel happy.

  Middle school student Xiao Zhang

  In my daily busy study and life, I occasionally play online games, because it can play a certain venting role and make my mood happy. The game has scenes that can’t be shaped in real life. When playing the game, I can "play strange" or "make friends" according to my own ideas. I think that most students as old as me will not be addicted to games, and only a few cases confuse online games with real life. As long as enough is enough, playing games can explain the "combination of work and rest" well, and even get twice the result with half the effort.

  Knowing the game is knowing yourself.

  Xiao Du, a graduate of Game Design Department of Communication University of China in 2021.

  I grew up with games all the time. From playing with all kinds of interesting toys when I was a child, to exchanging treasures and dreams with my partners when I was a student, to chatting with my friends in front of the computer, or looking for a board game bar to play cards all afternoon. It is precisely because I have always experienced the fun brought by games that my middle school days are diverse and positive. Because I like the fun of games, love to play and think everyday, and occasionally DIY some games, I chose the game major without hesitation in the college entrance examination. Combined with my own game experience and learning practice on campus, I have a strong interest and curiosity in game design. Good games can make people get meaningful happiness continuously and get rich experiences from games. This is a complex subject that integrates computer, art, psychology, economics and other knowledge, and it is still growing vigorously. Why do people feel happy? How to control the psychological expectation of good people? These are all problems that deserve our constant reflection and summary in the game production process and even in our life. To understand the game is to understand ourselves. Therefore, I encourage teenagers to try and experience games. Of course, the premise of playing games is to complete their daily study and experience them in their spare time.

  Rudely stopping children from playing games will affect social interaction.

  Senior gamer Zhan Congcong

  As a veteran player with more than 20 years of gaming experience, I think it is normal for teenagers to play online games. If they are simply and rudely stopped from playing online games, their normal social interaction and their cognition of the world may be affected to some extent.

  In the digital age, online games have become an important window for teenagers in the new era to know the world, acquire knowledge, understand the society, integrate into the group and gain a sense of accomplishment. Many teenagers’ initial cognition of historical figures and events comes from games, and many teenagers’ circle of friends is also established based on game circles. Online games have been catalyzing the cognitive iteration of teenagers in the digital age. It is almost a natural evolution process for some teenagers to choose to play online games, because teenagers need to establish some cognition during play, and the work of making these teenagers who love to play games establish this cognition is handed over to online games.

  At present, the debate on online games in society mainly focuses on the idea that children are easy to indulge in online games, which will delay their study and affect their health. These problems do exist, because in the highly capitalized online game market in China, the mechanism design of most commercial games is based on user retention, so that players can spend enough time in the game to achieve their operational goals. The interlocking game task incentives make it easy for adult players to play hard, let alone teenagers. However, if game manufacturers can add a mechanism that rewards will be doubled if they play for more than a day in the game design process, maybe the outcome will be different. For example, in addition to the minor protection system, if the market supervision department can unite with game manufacturers and smartphone manufacturers to develop a combination of software and hardware to guide young people to control game time, it may also reduce some negative effects!

  In fact, online games are just one of the countless ways of digital entertainment in this era. Forcing a child who likes to play games not to play games may not make him suddenly fall in love with learning. Here, I also want to say to those parents who are upset because their children love playing games: it may be more meaningful to know their children through games, to find out why children love playing games but don’t like learning, and to know what games bring to their children that they can’t get in real life, than to simply stop them from playing games.

  Let foreigners know about China culture through games.

  Hua Yin, an employee of a game company

  In recent years, with the rapid development of the Internet industry, games have become one of the most important forms of entertainment for netizens because of their low threshold and low cost.

  In the early years, domestic stand-alone games had a glorious period, and both the plot quality and the depth of the ideological core were not inferior to foreign masterpieces, and even won various awards repeatedly. Nowadays, with the continuous improvement of the quality of game products, domestic games have gradually gained a foothold in the domestic market, while focusing on the new battlefield of "overseas". The news from the China International Digital Entertainment Industry Conference held not long ago shows that the actual sales revenue of self-developed games in overseas markets in the first half of the year was 8.468 billion US dollars, up 11.58% year-on-year.

  Based on the famous works such as Romance of the Three Kingdoms, overseas developers have developed a series of games with the theme of the Three Kingdoms, which are popular all over the world. Previously, overseas game users’ understanding of China often came from the works of our neighboring countries, but they knew little about the spiritual and cultural core of China and China people now, and even had a lot of misunderstandings. Nowadays, with generations of gamers exploring and studying quality and culture, more and more China elements appear in overseas markets, and more foreigners learn about China culture through China games.

  Expert opinion

  Games are children’s friends

  Li Qisheng, Vice Chairman of Beijing Science and Technology Education Promotion Association

  Games are the shadow of life. What kind of living environment children have, what kind of game choices they have. With the changes of the times and the development of society, in the metropolis of the information age, children’s game positions naturally shift to computers, mobile phones and networks.

  Games are the choice of conformity. When children are young, when they communicate with peers, they will naturally talk about games. Children who have no contact with games at all can easily feel isolated. Therefore, under the guidance of parents, children’s exposure to some video games often played by their peers will help children find common topics with their peers, help them empathize with each other and help them integrate into the group.

  In the eyes of many parents, children’s friends are good or bad, and so are games. Games that transmit unhealthy information and guide unhealthy behaviors are "bad friends"; Games that inspire thinking innovation, convey unity and cooperation, and promote positive progress are children’s "good friends".

  Undeniably, in this noisy era, some unhealthy video games are easy to defile children’s innocent hearts and affect their healthy growth. However, we need to face and accept children’s contact with computer games and mobile games calmly, because it is children’s nature to like games and games are children’s friends.

  However, games are not the whole of life. Friends are friends, and life is life. As parents, we can’t simply and rudely deny our children access to games, nor can we let them indulge in games. When we first come into contact with games, we need to establish rules with our children, when we can play games, which games we can play and when we must stop playing games. At the same time, parents can actively collect games, choose good games, try to play by themselves, play with children, interact with parents and grow up happily.

  At different stages of children’s growth, their interest in games will also shift, just like at different ages, they will make friends with different interests. Therefore, parents need to understand the child’s interest transfer and need to follow up in time. While we advocate active participation in outdoor games and parent-child games, many electronic games, such as programming games, Sudoku games, painting games, word games and strategy games, can also be continuously concerned.

  Of course, children’s main task is to learn. The relationship between games and learning, the application of games in education, and how to make children fall in love with learning like games are also topics of concern to many experts and primary and secondary school teachers. Applying the concept of gamification learning can enliven the classroom atmosphere, arouse students’ enthusiasm for learning and make boring teaching activities colorful. The combination of games and education is likely to promote the reform of student-centered and efficient learning methods.

  Children who can play have a better future. Therefore, I suggest that the relevant departments should gradually infiltrate the game-based learning concept in the compilation of textbooks, classroom teaching, extracurricular activities, homework evaluation and other links in primary and secondary schools, infiltrate games in learning, and learn happily in games. In this way, children can "afford to play, let go, not refuse, not indulge" when facing the game.

High-frequency multi-core notebooks with more strength and motivation for games are recommended.

The game crowd is increasing year by year, and the speed of PC manufacturers’ innovation is also accelerating. But if we position our personal needs on the word "cost performance", in fact, many times we don’t need to pursue the latest things blindly. Therefore, if you adhere to the principle of "cost performance" as the core, you will find more good opportunities worth starting.
"Cost-effective" is not a simple price description. Performance comes first and price comes last, which is the key to cost-effective. If we take this as a standard to look at the current game book market, the game book based on the tenth generation Core platform may be a more appropriate interpretation of the word "cost performance".
From the point of view of game notebook, the number of game frames is the most direct factor affecting the user experience. Therefore, how to ensure that the number of game frames is higher and more stable is very important for the game book.
At this point, Intel’s 10th generation Core still has strong fighting power today. On the one hand, it provides a frequency of 5GHz or even more on the basis of 6 cores and 8 cores; On the other hand, it is the stable TDP release, which complements each other and provides sufficient power output for the game book, thus ensuring that gamers can get a better game experience.
Therefore, taking "cost performance" as the yardstick to measure today’s Intel’s tenth generation Core game books, the word "price is really fragrant" will naturally come to mind.
It’s 618. If I recommend a notebook with a really good price, I first recommend the Lenovo Savior Y7000P professional e-sports notebook with Intel’s 10th generation Core i7-10875H standard voltage processor. Its main configuration also includes a 144Hz high-color gamut e-sports screen, 16GB dual-channel memory, 512GB high-capacity solid-state drive and NVIDIA GeForce RTX2060 discrete graphics card. Each hardware is perfectly combined to achieve rapid development. At present, Lenovo Savior Y7000P professional e-sports book is being pre-sold in JD.COM, and the pre-sale price is 7299 yuan, which will be put on sale on June 18th. You have to snap it up as soon as possible to buy this super explosive product.
Lenovo rescuer Y7000P professional e-sports book has been widely recognized and sought after since it was listed last year. Not only its unique white design, the most important thing is that it is equipped with Intel’s 10th generation Core standard voltage i7-10875H processor, with 8 cores and 16 threads, which brings strong multi-core performance, and it still runs with ease under heavy load. In addition, its benchmark processor frequency is 2.3GHz, and it has 16MB of Smart Cache three-level cache, which can effectively increase the number of game frames, so that the game can achieve continuous high frame rate output while the number of frames is stable, and suddenly enhance the sense of extreme speed experience of the game. What’s more, the theoretical maximum turbo frequency of the 10th generation Core i7-10875H standard processor is as high as 5.1GHz, and it responds to all kinds of applications with "seconds on" at high speed, basically realizing the application "0" waiting.
For the game itself, the GeForce RTX 2060 discrete graphics card based on NVIDIA Ampere architecture is the perfect combination with Intel’s 10th generation Core High Performance Mobile Edition. For game lovers, RTX 2060 graphics card, which integrates ray tracing and AI enhanced graphics technology, with up to 1920 stream processors and 192Bit GDDR6 6G memory particles, has performed particularly well in the face of high-quality 3A game masterpieces and creative production work. The combination of Intel’s 10th generation Core CPU+NVIDIA Ampere GPU is also one of the important reasons why I strongly recommend Lenovo Savior Y7000P, and it is also one of the reasons why most players are crazy about it.
In addition, it must be mentioned that in addition to the powerful kernel, Lenovo rescuer Y7000P also has a 144Hz e-sports screen, and the high refresh rate is matched with IPS panel, which makes the look and feel of high frame rate game screen smoother, without tearing, jamming, blurring and smearing. Moreover, the color value of 100%sRGB makes the screen clearer and more colorful.
For players who like online games or online games, Lenovo rescuer Y7000P also provides support for Wi-Fi 6 wireless network, which is three times faster than Wi-Fi 5 and can effectively reduce network delay and avoid packet loss, thus bringing users a faster and more stable online game environment.
The second model to be recommended to gamers is the Z3Air from the mechanical revolution. The price of this product is slightly higher than that of Lenovo rescuer Y7000P. Of course, although it is relatively high-value, there is no compromise in performance and configuration. First of all, the name Air shows that it is a relatively light notebook product of the mechanical revolution. Due to the problem of heat dissipation requirements, the configuration of the light notebook is often reduced, but the mechanical revolution Z3 Air is not.
As a powerful product that follows the trend of the game book becoming thinner and thinner, the mechanical revolution Z3Air is also a combination of Intel’s 10th generation Core high-performance CPU and NVIDIA Ampere GPU. The processor is designed with i7-10750H, 6 cores and 12 threads, which is specially designed to meet the demands of e-sports games and heavy computing. The highest core frequency can reach 5.0GHz, which is 11.1% higher than that of the previous generation Core. Its biggest features in the game are high main frequency, high frame rate and high winning rate.
In addition, Intel Turbo Boost Max 3.0 technology can further increase the frequency, so that it can maintain stable performance output during critical workloads and easily handle multi-tasks.
The mechanical revolution Z3Air considered the comprehensive combination of technology and aesthetics, so the thickness of the notebook was 20.5mm and the weight was only 1.96kg. In such a light and thin degree, the mechanical revolution Z3Air chose NVIDIA GeForce GTX 1650 display core. The GTX 1650 of "Frame Win, Core Upgrade" adopts Turing architecture design. The application of 128-bit memory bit width and 4GB GDDR6 brings the game a fast experience, and at the same time provides a more realistic and delicate scene rendering, as well as a higher frame number performance, showing an excellent game experience.
The cooling impact of powerful CPU and GPU on thin and light game books is obvious, so it is necessary to introduce the cooling system of notebook computers. In order to ensure the perfect operation of Intel’s 10th generation Core high-performance CPU and NVIDIA Ampere GPU, the mechanical revolution Z3 Air was upgraded to the fifth generation dual-fan intelligent cooling system, which kept the whole platform calm at all times. The cooling system has two cooling fans with a height of 8mm, and each fan has 53 blades. At the same time, it is equipped with four heat pipes and four air outlets to assist cooling, which ensures the stable operation of CPU and GPU.
In terms of visual experience, this machine provides 100% sRGB color gamut coverage and supports DC strobe-free dimming. Up to 85% of the screen ratio brings a comfortable game visual experience to players.
During the period of 618, the mechanical revolution Z3 Air was equipped with Intel’s 10th generation Core i7-10750H processor, NVIDIA GeForce GTX1650 graphics card, 16GB dual-channel memory and 512GB solid state drive, and the product price was 5999 yuan, which was very good value.
The third model is the same as the mechanical revolution Z3 Air, which also uses Intel’s 10th generation Core i7-10750H processor, 512GB solid state drive and Raytheon 911Air with an air in its name, but the difference is that Raytheon 911Air has a relatively better NVIDIA GeForce GTX 1650Ti discrete graphics card.
Raytheon 911Air also adopts a light and thin design. The whole machine is as thin as 19mm and as light as 2kg, with good portability.
This product is equipped with a 15.6-inch display screen, and the 15.6-inch screen is built into a 14-inch body through a 6mm micro-frame design. The lighter weight and smaller size make this game live up to the name of "Air".
However, light and thin games will encounter severe challenges in terms of heat dissipation. In order to ensure stable performance and output, Raytheon 911Air adopts a series cooling module design with two fans and three copper tubes, which effectively improves the cooling efficiency. At the same time, through the enlarged bottom air inlet and tail air outlet, the air duct inside the fuselage is ensured to be smooth, and an efficient heat dissipation path is formed.
In order to enhance the player’s gaming experience, Raytheon 911Air also adopts Nahimic sound system, which supports surround sound and sound radar, and can effectively reduce microphone noise and provide excellent sound experience for gamers.
The reference price of this product during the 618 period is only 5269 yuan, and interested friends can click on the link below to buy it:
When Intel released the mobile version of the 10th generation Core ™ high-performance processor, it was not only the high-end i7 products. Considering the user’s budget, Intel also provided the i5 series products for mainstream gamers. Here, the author recommends two moderately priced gaming notebooks worth starting during the 618 period, namely T58-V from the mechanic and Z7M-CU5NB from Shenzhou.
The first is the mechanic T58-V, which is equipped with the processor of Intel’s 10th generation i5-10500H, the graphics card is NVIDIA GeForce GTX 1650, the memory and hard disk are also extremely mainstream 16GB and 512GB, and it is equipped with a 15.6-inch 6mm borderless A+ large screen.
Intel’s 10th generation Core i5-10500H processor is a "blockbuster" facing the mainstream game market. It not only has 6 cores and 12 threads, but also has a single core core frequency of 4.5GHz. Essentially, compared with i7-10750H, Core i5-10500H is to reduce the maximum core frequency of single-core products, so i5-10500H has strong performance, and GTX1650 graphics card with Turing architecture can run all kinds of online esports games smoothly. In addition, the turbine linkage layered cooling system structure is used for heat dissipation, the four-way pipe is surrounded by 2+4, the large-area homogeneous metal vapor chamber enhances heat conduction, the side surface and the back surface are exposed to the air on three sides, and the PWM intelligent temperature control fan is superimposed, which not only ensures the overall efficient heat dissipation performance, but also effectively reduces the wind noise, and balances the temperature and frequency to the greatest extent, so that players can be strong online and ride the battlefield calmly.
The mechanic T58-V has a very good face value, and the A-side metal wire drawing effect presents an excellent texture. The mechanical heart logo with blue backlight and the high-speed drilling warning light belt in the ridge area add a sense of technology and personalization to this product. Friends who like it can quickly start, and the current price is 5199 yuan, which is very affordable.
Finally, for students who want to play online games with their friends and pursue higher cost performance, I recommend the entry-level model of Shenzhou Z7M-CU5NB, whose main hardware configuration is: Intel 10th generation Core i5-10200H processor, 8GB memory, 512GB solid state drive and GTX 1650 discrete graphics card, and the reference price is 4599 yuan during the period of 618.
The Shenzhou Ares Z7M is equipped with a 15.6-inch FHD display screen, which greatly increases the screen ratio through the design of three narrow borders, bringing a wider visual experience to gamers.
The details of this product adhere to the usual styles of the series, such as the colorful and cool single-zone backlit keyboard, which is both beautiful and practical, and can also be customized through the built-in control center software.
In order to ensure the stability of performance output, the heat dissipation module of Shenzhou Ares Z7M adopts the design of double fans and four heat pipes, which can realize one-key strong cooling mode by combining Fn+1 keys. When running high-quality games or playing games for a long time, its efficient cooling system can ensure the continuous and stable output of hardware performance.
Summary:
Throughout the above five gaming notebook products, the core features are very uniform, and the cores are all designed and produced on the basis of Intel’s tenth generation Core’s standard voltage version mobile processor, so they can meet high-performance, high-frame, multi-core and multi-thread applications.
Considering the price factor, we can see that there are many high-performance products with six-core or even eight nuclear processors in the recommended products, and the prices are very favorable. From this, we can see that this 618 promotion is quite strong, and these "real fragrance machines" are undoubtedly the biggest benefits for users who have a small budget but want to experience high performance.
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Since September, these new regulations have been officially implemented!

Cctv news(Reporter Xu Yeqing): More comprehensive, safer, stricter and more favorable … … From digital safety and production safety to education and house purchase, a number of new regulations will be formally implemented from September, which will affect people’s lives.

More comprehensive! "Zero tolerance" for bullying and sexual assault of students.

In order to implement the newly revised Law on the Protection of Minors, the Ministry of Education promulgated the Regulations on the Protection of Minors’ Schools on June 1, 2021, which came into effect on September 1.

The "Regulations" clarify the concept of student bullying, require schools to regularly carry out special investigations on the prevention and control of bullying for all students, evaluate whether bullying exists in schools, and summarize five types of bullying behaviors, such as physical aggression, insulting personality, property infringement, malicious exclusion, online defamation or spreading privacy. In addition, relevant prevention mechanisms such as intervention and suppression have been established.

At the same time, in view of individual faculty members’ sexual harassment and sexual assault on students, the Regulations include the prevention and treatment of sexual assault and sexual harassment in special protection, requiring schools to establish and improve the code of conduct for faculty and students, the regulations on the safety management of student dormitories, and the regulations on video surveillance management, and establish a working mechanism for preventing, reporting and handling sexual assault.

It is worth mentioning that in order to protect students’ privacy and self-esteem, reduce comparisons, avoid discrimination, and ease the pressure of taking exams, the Regulations prohibit schools and teachers from disclosing students’ test scores and rankings, but require schools to take measures to facilitate parents to know academic information such as students’ scores.

More standardized! Disorderly cross-regional "pinching" enrollment will be restricted.

On May 17th, the newly revised Regulations on the Implementation of the Law on the Promotion of Private Education was issued and will be officially implemented on September 1st. The newly revised "Implementation Regulations" clearly states that public schools that implement compulsory education shall not establish or participate in the establishment of private schools, nor shall they be converted into private schools. Other public schools shall not hold or participate in the holding of for-profit private schools.

In addition, the Implementation Regulations also clarify that private schools should abide by the enrollment rules, maintain the enrollment order, and openly and fairly enroll students. Private schools that implement compulsory education shall not organize or organize entrance examinations for subject knowledge in disguised form, and shall not enroll students in advance. From the system, it limits the disorderly cross-regional competitive enrollment and pinching enrollment.

Safer! Law escorts "digital assets"

The Data Security Law of People’s Republic of China (PRC), which came into effect on September 1, 2021, provides a basis for the protection of important national data and the supervision of data security in various industries, which indicates that China has laws to follow in the field of data security.

The Data Security Law will play a positive role in the following aspects: First, strengthen the system construction in the field of data security; The second is to coordinate the development of digital economy and data security protection; The third is to guide industry departments to carry out data protection work, and clearly draw the "red line" of data activities.

More favorable! The cost of purchasing non-residential products has been reduced.

On August 11th, the 21st meeting of the 13th the NPC Standing Committee passed the People’s Republic of China (PRC) Deed Tax Law, which will come into force on September 1st, 2021.

It should be noted that the tax rate stipulated in the Deed Tax Law has not been raised, and the current tax rate remains unchanged. In addition, in accordance with the regulation requirements of "housing without speculation", "Deed Tax Law" clarifies that the State Council can exempt or reduce the deed tax on residents’ housing demand, which means that the current preferential deed tax policy will continue.

It is worth noting that the deed tax on apartments, office buildings and shops was levied at 4% in the past, and will be levied at 3% after September 1, and the cost of purchasing non-residential products will be reduced.

More stringent! The revised safety production law can impose a maximum fine of 100 million yuan.

On June 10th, the National People’s Congress Standing Committee (NPCSC) voted to amend the Law on Work Safety in People’s Republic of China (PRC), and the revised Law on Work Safety will come into force on September 1st, 2021.

There are 42 amendments to the Production Safety Law, accounting for about one-third of the original provisions, and the amount of fines for illegal acts has generally increased from 200,000 yuan to 20 million yuan stipulated in the current law to 300,000 yuan to 100 million yuan; The amount of the accident fine for the main person in charge of the unit has increased from 30% to 80% of the annual income to 40% to 100%.

The EU bans the import of seal products, and Canada will protest to the WTO.

    Enter the global channel > > >


    Beijing, May 6 (Xinhua) According to the "Central News Agency" report, the European Parliament recently passed a ban on the import of seal products, and the Canadian government threatened to protest to the World Trade Organization (WTO).


  The ban on the import of seal products passed by the European Parliament means that Canada’s annual hunting of seals will be forced to stop. Canada kills the most seals in the world.


  The European Parliament believes that hunting seals for commercial interests is extremely inhuman. The ban will include all products made of seals, including seal skin, meat and seal oil. Seal skin can be used to make fur coats, and seal oil is the main raw material of Omega 3 tablets.


  The ban passed by the European Parliament still allows Inuit in Canada, Greenlanders in Denmark and other ethnic groups to carry out traditional hunting of seals, but prohibits European countries from trading large quantities of seal products with these areas.


  The ban of the European Parliament also allows non-commercial hunting to control the number of seals. However, the seal products produced by this kind of behavior are still prohibited from being imported into Europe.


  The European Parliament’s ban on the import of seal products is the most harmful to Canada, so Canada’s response is also the most intense.


  Canada’s Minister of International Trade, Stockwell Day, issued a statement pointing out that Canada’s hunting of seals is extremely humane and takes into account the sustainable existence of seals. In his statement, he said that if the EU does not exempt Canadian seal products, Canada will protest to the World Trade Organization.


  He pointed out that the EU ban will deal a fatal blow to remote communities in Canada that depend on hunting seals for their livelihood. He said that 25% to 35% of the annual income of these communities comes from commodities made after hunting seals.


  Canada is the country that hunts the most seals in the world, and the eastern coastal province hunts an average of 300,000 seals every year. In 2006, the export amount of Canadian seal products to the European Union was as high as 55 million Canadian dollars.

Editor: Tang Liang

In Q2, 2023, Tencent’s real economic income reached 48.6 billion yuan, and rooted entities injected vitality into the economic ecology.

In the second quarter of this year, Tencent continued to move forward steadily and the quality of growth continued to improve.

On August 16th, Tencent Holdings (00700.HK) disclosed the second quarterly report, showing that Tencent achieved revenue of 149.208 billion yuan, up 11% year-on-year, and non-IFRS was 37.548 billion yuan, up 33% year-on-year.

Since the beginning of this year, Tencent’s revenue has maintained growth for two consecutive quarters; Since the second half of last year, Tencent’s net profit growth rate has led the revenue growth rate for four consecutive quarters, and its high-quality development strategy has achieved results.

Advertisements, video numbers and overseas games have become the highlights of this season. Among them, advertising revenue increased by 34% year-on-year to 25 billion yuan with the help of the platform’s underlying capabilities and WeChat business ecology; The real economy maintained steady growth, with revenue increasing by 15% year-on-year to 48.64 billion yuan; Overseas games continued to make incremental contributions, and revenue this quarter increased by 19% year-on-year to 12.7 billion yuan, accounting for nearly 30% of the total game revenue.

Behind the rise in quantity and quality, continuous cost reduction and efficiency improvement have promoted Tencent to focus more on its core business and continuously optimize its cost structure; At the same time, the release of the commercialization potential of WeChat and the acceleration of business going to sea have also brought new growth points. In terms of scientific and technological innovation, Tencent invested a total of 31.191 billion yuan in R&D in the first half of this year, and its large-scale model solutions have landed in more than 10 industries, laying the foundation for future growth.

Ma Huateng, Chairman and CEO of Tencent, said that the company maintained steady revenue growth, tilted towards high-quality revenue sources with higher profit margins, and combined with strict cost discipline, the profit growth rate exceeded the revenue growth rate. He also pointed out that the company’s advertising business has achieved remarkable rapid growth, thanks to the application of machine learning ability on the advertising platform and the commercialization of video numbers. In the future, Tencent will continue to promote innovation, including polishing its own proprietary basic model through generative artificial intelligence.

The strong recovery of advertising revenue increased by 34% year-on-year, and the video number contributed more than 3 billion yuan in revenue.

Benefiting from the recovery of the external environment and the recovery of market demand, Tencent’s core main businesses such as advertising and digital economy achieved steady growth in the second quarter.

Thanks to the upgrade of machine learning system and the accelerated commercialization of video numbers, the revenue of advertising in this quarter increased by 34% year-on-year to 25 billion yuan, which exceeded the overall industry level, and the market share was further improved in several advertising industries.

More and more merchants and creators focus on the video number, and through the collaboration of small programs, corporate WeChat, payment and other toolkits, they realize income generation in the WeChat ecosystem, which feeds back the growth of Tencent advertising. The financial report shows that thanks to the growth of video number, applet and friends circle users’ usage time, the total user usage time of video number almost doubled year-on-year, and the advertising revenue of video number exceeded 3 billion yuan.

In addition, the number of monthly active accounts of applets exceeds 1.1 billion, among which the small game, as the leading leisure game platform in China, has made remarkable contributions, and generated high gross profit margin and distribution and advertising revenue with platform economic effects.

In the second quarter, Tencent’s financial technology and corporate service revenue increased by 15% year-on-year to 48.64 billion yuan, which was the largest contribution to the performance revenue this quarter. At the same time, the contribution of this sector to Tencent’s revenue has continued to rise, accounting for more than 30% of revenue for nine consecutive quarters, which has promoted a more stable income structure.

The financial report shows that the revenue of financial technology business increased by double digits year-on-year, and the revenue of corporate services increased by low double digits year-on-year. The growth of cloud services and live video technology services contributed to the increase.

In terms of financial technology, Tencent has completed the self-examination and corresponding rectification of Tenpay, and improved the compliance management ability of payment business. The company looks forward to promoting business development and innovation under the framework of supportive supervision.

In terms of enterprise services, Tencent relies on core technologies to expand a wide range of application scenarios. Through multi-dimensional efforts such as self-research technology, product ecology and operational support, Tencent’s industrial ecological development has continued to grow. At present, there are more than 10,000 partners and more than 400 joint solutions have been launched in more than 30 industries.

Overseas games account for nearly 30% of the total game revenue, strengthening the "second growth curve"

Digging deep into the other side of the incremental space in the traditional core business, Tencent further focused its attention on overseas, and the contribution of international game revenue continued to increase.

In the second quarter of this year, Tencent’s overseas games maintained strong growth. Thanks to the excellent performance of games such as VALORANT, goddess of victory: nikki and Triple Match 3D, tencent games’s international market revenue reached 12.7 billion yuan this season, up 19% year-on-year.

At the same time, Tencent’s new online self-developed products are rapidly opening up the market. In July this year, the international version of Tencent’s self-developed game "Dark Zone Breakthrough" landed in overseas markets, which was favored by overseas users. In less than 8 hours, it ranked first in the world for free, and maintained a leading position in many countries and regions.

Compared with tencent games’s total revenue of 44.5 billion yuan in the second quarter, overseas game revenue accounted for 28.5% in this quarter, which was higher than that in the previous quarter, consolidating the role of the game sector as the "second growth curve".

In Q3 of 2019, Tencent mentioned in its financial report for the first time that the game contribution revenue from the international market exceeded 10%. Since then, Tencent has continuously revealed the relevant progress of international games in its financial report. From Q1 to Q4 in 2022, the overall contribution of overseas games to the game accounted for 24.3%, 25.2%, 27.3% and 33.3%, and the proportion continued to rise.

66,000 patents highlight the background of science and technology, and the industry model drives industrial upgrading.

Behind Tencent’s continuous efficiency improvement and international competitiveness, its scientific and technological strength is a solid base. The financial report shows that Tencent’s R&D expenditure in the second quarter was 16.01 billion yuan, and the accumulated investment since 2018 has reached 236.8 billion yuan.

Sustained high R&D investment has promoted the transformation of achievements and driven the patent innovation curve to continue to rise. As of June, Tencent’s total number of patent applications in major countries and regions around the world exceeded 66,000, and the number of patents granted exceeded 33,000, mainly in frontier fields such as artificial intelligence, cloud technology, big travel and instant messaging.

By the end of 2022, Tencent’s R&D personnel accounted for 74%. Relying on independent research and development, Tencent has continuously improved its underlying capabilities in terms of algorithms and computing power. In June this year, Tencent launched the Model as a Service (MaaS) solution, which is based on Tencent Cloud’s self-developed high-performance computing cluster, AI native vector database and high-performance network to help enterprises develop customized large models with higher efficiency and lower cost.

Among them, Tencent Cloud’s next-generation HCC high-performance computing cluster adopts the latest generation of Tencent Cloud Star Sea self-developed server, which improves the overall computing performance by three times. The AI native vector database supports the industry-leading 1 billion-level vector retrieval scale, which can improve the efficiency of developers accessing AI by 10 times. Tencent Cloud’s high-performance network star pulse is equipped with a new generation of HCC high-performance computing cluster, and the training time of trillion-parameter large model has been accelerated to 4 days.

In the internal product matrix, Tencent Cloud’s industry model capability is first applied in many SaaS products such as Tencent Enterprise Point, Tencent Conference and Tencent Cloud AI Code Assistant. In terms of external industry ecology, Tencent’s industry model has been applied to more than 10 industries, including finance, cultural tourism, media and government affairs, providing over 50 industry solutions.

In the financial field, Tencent helped CICC to build its own model, reducing the cost of technology development and operation, and the daily call peak of multi-scenario data analysis reached 100 million times. In the field of media, Tencent cooperated with CCTV to create a media model scheme, which promoted the intelligent process of media content production and dissemination.

Scan the code to pay the daily limit. 500 yuan, is it enough? You may have misunderstood.

Beijing, December 29 (Xinhua) The new bar code payment regulations issued by the central bank were screened yesterday. Seeing the news that the scanning code payment deadline is 500 yuan, many people complain that the quota is not enough. In fact, everyone has misunderstood that the daily limit in 500 yuan is only for static bar codes, such as the payment method of scanning the QR code posted by the merchants at the booth. Experts said that the 500 yuan quota has met the needs of most users. If the consumption exceeds that of 500 yuan, the merchant will not be subject to this restriction by scanning the user’s barcode.

Why the limit? Static bar codes are unsafe and difficult to distinguish between true and false.

On the evening of the 27th, the central bank issued the Code for Barcode Payment (Trial), which will be implemented on April 1st, 2018. The new regulations will limit the bar code payment business of individual customers according to the level of risk prevention ability.

The risk prevention ability is divided into four grades: A, B, C and D. The QR code of the payment posted by the merchants who usually shop in front of the booth is a static barcode, and the risk prevention ability is the lowest, which is D. When answering a reporter’s question, the relevant person in charge of the central bank said that static bar codes are easy to be tampered with or altered, and it is advisable to carry Trojans or viruses, which is difficult to distinguish between authenticity and authenticity, resulting in higher payment risks.

Therefore, the new regulations make it clear that the cumulative transaction amount of a single bank account or all payment accounts of the same customer in a single day should not exceed that of 500 yuan if static bar codes are used. If individual customers need more bar code payment amount, they can verify the transaction by means of digital certificate or electronic signature.

Huang Zhen, a professor at the Institute of Financial Law of the Central University of Finance and Economics, told Zhongxin. com that the limit of static bar codes is mainly based on security considerations, and large payments should be scanned by generating dynamic bar codes. Static bar codes are really convenient to put there, but convenience and security sometimes conflict. For example, the bar code exposed before was stolen and the thief stole the money.

Dong Ximiao, a senior researcher at Chongyang Financial Research Institute of Renmin University of China, suggested that when using bar codes to pay, try not to use your mobile phone to scan other people’s static bar codes, but let others scan your mobile phone. The security of static QR code is much lower than that of dynamic QR code generated in real time.

Expert: Most of the bar code payment < 500 yuan quota is enough.

So, is it enough to scan the static bar code to pay the one-day limit 500 yuan? Actually, it’s really enough. The central bank said that according to the data of bar code payment transactions of major market institutions, the quota has covered the needs of most customers who use bar code payment.

According to Dong Ximiao, in 2015-2016, more than 95% of the daily bar code payments by mainstream payment institutions were below 500 yuan. In the first half of this year, the average daily amount of bar code payments by mainstream payment institutions was 108 yuan.

"500 yuan quota is for users, and there is no restriction on merchants. I don’t think it will affect the actual use, whether it is merchants or consumers.If you spend 600 yuan in a hotel, it’s a bit difficult to scan the code to pay. However, at this time, let the cashier scan the QR code on your mobile phone."Dong Ximiao said.

It is understood that in the current bar code payment, most merchants scan the user’s bar code by using dynamic bar code for payment. Correspondingly, there are other risk prevention ability grades and trading limits.

Li Min, a special researcher at China Electronic Commerce Research Center, said,The use of static bar codes is aimed at small consumers.The formulation of risk grade standards is in line with market demand and has practical significance, andIt will not suppress the actual operation of business entities such as pancake fruit stalls and tea shops..

In response to a reporter’s question, the relevant person in charge of the central bank stressed that in order to prevent the risk of static bar codes, static bar codes should be generated by encryption of the background server, and anti-counterfeiting paper should be used to display bar codes, which should have certain anti-counterfeiting characteristics; Static bar codes should be protected by physical means such as protective cover to avoid being covered or replaced, and anti-counterfeiting labels should be used to mark the protective cover.

Do not burn money and subsidies have an impact on WeChat and Alipay?

The new regulations require that non-bank payment institutions (referred to as payment institutions) should obtain online payment business licenses if they provide payment services based on bar code technology to customers. At the same time, banks and payment institutions carry out bar code payment services.We should make scientific and reasonable pricing with reference to the pricing standard of bank card swiping fees, and we should not use unfair means such as cross-subsidy, dumping below cost and so on to crowd out competitors, and we should not use unfair competition means such as "burning money" and "subsidies"..

Alipay and WeChat payment have always been the two giants in the mobile payment market. According to the report of Analysys think tank, in the second quarter of 2017, Alipay accounted for 53.70% of the market share and Tencent Finance accounted for 39.12%.

In response to the new regulations, the two giants also responded, saying that they agree with the efforts made by the central bank to standardize bar code payment, and will explore innovative models and feasibility with the industry and regulatory authorities.

Dong Ximiao believes that the new regulations requireYou can’t exclude competitors, for example, you can only scan one QR code but not another.Yes; It is forbidden to compete below the cost price, for example, it is unreasonable to scan the code and receive 1 million, but invest 2 million; The central bank stressed that the payment business should have stable and sustainable investment and operation, in order to prevent the continuous expansion of many companies in bike-sharing from closing down.

Li Min also said that,Subsidies and red envelope activities of Alipay and WeChat are not necessarily unfair competition.. Unfair competition refers to the behavior of operators who violate the provisions of the Anti-Unfair Competition Law, damage the legitimate rights and interests of other operators and disrupt the social and economic order. thereforeWhether red envelopes and subsidies constitute unfair competition needs further determination..

Barcode technology shall not be abused, and businesses such as financial management and currency exchange are prohibited.

According to the new regulations, payment institutions are not allowed to engage in or engage in securities, insurance, credit, financing, wealth management, guarantee, trust, currency exchange, cash access and other businesses in disguised form based on barcode technology.

Huang Zhen said that the reason why the central bankThe purpose of approving third-party payment licenses is to support e-commerce consumption, not to make it a wealth management and investment institution.Otherwise, it will deviate from the original intention of approving payment licenses, and it will also produce unequal competition and be unfair to financial institutions such as banks.

"This is a matter of principle. From the nature of the account, payment can only be payment, and the payment account cannot be used in other fields." Dong Ximiao said.

For entity merchants (small and micro merchants), the new regulations require that the acquiring institution can provide barcode payment and acquiring services for them by reviewing the identity documents and supporting documents of the main person in charge of the merchants.

Dong Ximiao believes that the central bank’s move is grounded, and small and micro businesses that do not need to go through the registration formalities in industrial and commercial registration are included in the acceptance scope of bar code payment.In other words, the central bank also supports you in setting up stalls and scanning yards to sell vegetables at the farmers’ market.. (End)

Go out at the age of 70! The academician has been drilling for more than ten years and saved countless people.

CCTV News:On February 1st, Li Lanjuan, a 73-year-old academician of China Academy of Engineering and a member of the high-level expert group of the National Health and Wellness Commission, led a team of five people to set out from Hangzhou, Zhejiang Province to help Wuhan.

At the departure ceremony, Li Lanjuan said with deep affection, "I plan to stay there for a long time and work with the medical staff there. I personally hope to go to Jinyintan Hospital, the hospital where all critical illnesses are concentrated. "

At present, Li Lanjuan’s move has touched countless people again. As an expert in the field of infectious diseases in China, Li Lanjuan has been engaged in clinical, scientific research and teaching of infectious diseases for more than 40 years.

Drilling for more than ten years, saving countless people.

After graduating from Li Lanjuan University and being assigned to work in a hospital, the first infectious disease I came into contact with was "severe hepatitis". Under the medical conditions at that time, the mortality rate was as high as 70% and 80%! As a young doctor, some patients’ families knelt in front of her and said, "Dr. Li, can you save him?" Seeing the desperate expressions of patients and their families, Li Lanjuan, a doctor, felt very sad and helpless.

Later, Li Lanjuan was inspired by the filtration and dialysis of the kidney. Is it possible to treat patients with liver failure, especially explosive liver failure, in this way? She declared a project and led the team to start the research on artificial liver, but the research process was very difficult. Many colleagues said that artificial liver had no hope and gave up halfway.

However, Li Lanjuan spent more than 10 years developing a relatively complete, unique and effective artificial liver system. After the initial success of this technology, Li Lanjuan and his team set up an artificial liver research center, and spread this technology to the whole country without reservation, thus helping patients with liver failure all over the country in time.

"What is the doctor’s greatest happiness? Seeing that so many patients have been treated and pulling them back from the death line is our greatest happiness! " Li Lanjuan said.

After the successful development of artificial liver, Li Lanjuan did not stop the work of epidemiological research. She successively carried out investigation and research on infectious diseases such as SARS and H7N9 avian influenza, and made great contributions to the diagnosis and treatment of infectious diseases in China. Now, in the face of the new coronary disease epidemic, she has no fear and leads a team to the front.

Often away from home, she actually sacrificed a lot for her family.

Fast-paced life may be the norm for Li Lanjuan. Li Lanjuan has been attending the expert clinic every Monday for many years. "Nothing is more touching than the patient’s expectant eyes." Li Lanjuan said.

As a medical worker, Li Lanjuan gets up at about 6 o’clock every day and starts the clinic at 8 o’clock. "She has formed a habit, sleeping late at night and getting up in the morning are fixed. This is also where I admire her. " Speaking of Li Lanjuan’s daily life, his son Jie Zheng said.

Jie Zheng, who was born in a double academician family, didn’t get much company from his parents. "I was basically brought up by my grandmother." He said.

When Li Lanjuan was studying, everyone mainly studied Russian. So I didn’t start learning English until I worked for many years, and this process was to start learning from one word to another by listening to the tape. At this time, Li Lanjuan’s medical work has been quite busy, and there are a lot of research besides clinical work.

Li Lanjuan’s husband, Zheng Shusen, went to West China University of Medical Sciences to study PhD when he was about 40 years old. After graduation, Li Lanjuan supported him to go to Hongkong for postdoctoral studies. "During that time, my mother’s salary alone had to support our family of four. This should be the stage when I am still in middle school. " Jie Zheng recalled, "At that time, my grandfather was ill in his hometown, and my mother didn’t tell my father, so she took me and took my brother to his hometown to hang an intravenous drip for him. She didn’t mention this to her father until she was cured. "

Enthusiastic public welfare, promoting artificial liver technology for free

In Li Lanjuan’s view, a person’s success is not success, and a team’s success is not success. As a doctor, she hopes that she can give full play to her ability to cure diseases and save lives.

In order to make more patients with severe liver disease in all parts of the country enjoy the gospel brought by advanced medical technology, she resolutely gave up the opportunity to apply for the patent of artificial liver. In order to ensure the standardization and order of treatment technology, she formulated the treatment guidelines and operating specifications for artificial liver. Since 2001, she has held training courses every year and promoted her artificial liver technology to the whole country free of charge.

In Li Lanjuan’s view, a scientist with conscience should have the courage to take social responsibility. When bird flu was raging, in the face of people’s panic, she took the lead in eating chicken, introduced scientific prevention methods, and told everyone that eating chicken was harmless, which greatly boosted the confidence of the aquaculture industry.

If you benefit from society, you should double your feedback to society. Together with her husband Zheng Shusen, she donated money and joined forces with all sectors of society to set up the Shulan Talent Fund to reward outstanding scientific and technological talents in China who have made breakthrough innovations in medical research and clinical fields.

Future medicine has a long way to go.

Referring to the future development of medicine, Li Lanjuan said that it is closely related to big data, artificial intelligence and the Internet of Things. She believes that the big data of everyone’s health records should be used.

"Which diseases have a high incidence in China? Which diseases have a low incidence? Which diseases have high mortality? We analyze big data to establish intelligent diagnosis. "Li Lanjuan said that we should improve our medical and health level through intelligent treatment, intelligent management and the use of big data, Internet of Things and artificial intelligence.

At the same time, many new technologies should be used to ensure health. In Li Lanjuan’s view, fecal bacteria transplantation is also a very effective new technology. She said, "What is fecal transplantation? It is to give a healthy person’s good stool to another sick person with intestinal microecological disorder. " The treatment effect is very good.

Li Lanjuan’s own experience of fighting against infectious diseases for more than 40 years witnessed the rapid growth of China in the field of infectious disease prevention and control.

The future of medicine has a long way to go. Li Lanjuan encourages young people to be rigorous and realistic, pioneering and innovative, and bravely climb the peak for the benefit of mankind. The future of the prevention and treatment of infectious diseases, the future of the motherland are all on young people! (Text/Kang Yanlong)

Representatives of migrant workers responded to the shutdown and were scolded: I am not the savior of migrant workers.


Hu Xiaoyan is the first migrant worker in China to be elected as a deputy to the National People’s Congress.


  Eight months ago, Hu Xiaoyan became the first migrant worker elected to the National People’s Congress. However, she was questioned because of her shutdown. Now she is interviewed by Guangzhou Daily reporter to clarify the misunderstanding of her.


  Before January 21st this year, Hu Xiaoyan from Guang ‘an, Sichuan was just an ordinary member of the 30 million migrant workers in Guangdong. But on this day, she became the deputy to the National People’s Congress elected by Guangdong Province, and also the first deputy to the National People’s Congress of migrant workers. Overnight, she became a "political star" and was regarded as "the spokesperson of 200 million migrant workers". Today, the representative of the migrant workers’ people’s congress is facing an unprecedented dilemma: thousands of calls for help every day make her tested; Turning off the phone because of too many phones and no sleep time caused a lot of abuse.


  Recently, Hu Xiaoyan broke the silence and clarified the misunderstanding of her for the first time in an interview with reporters. "I am not the savior of migrant workers, I am just an ordinary working girl!" She said. Yesterday (10th), the Standing Committee of Guangdong Provincial People’s Congress also responded to this matter for the first time. The relevant person in charge of the Standing Committee of Guangdong Provincial People’s Congress said that the problems encountered by Hu Xiaoyan in the course of performing his duties have attracted their great attention. At present, Guangdong is taking a number of measures to create a better environment for deputies to perform their duties.


  Present situation: life under dual identity


  In the workshop of a remote ceramic factory in Baini Town, Sanshui District, Foshan City, the reporter turned around and found the workshop where Hu Xiaoyan worked. The office is extremely simple, and an old electric fan makes noises, even the chairs creak when sitting. Hu Xiaoyan, dressed in work clothes, is very simple, but very capable. The other quality inspectors in the same office with her are busy. Obviously, they have long been used to reporters interviewing Hu Xiaoyan in the workshop.


  In fact, Hu Xiaoyan’s job is no different from that of other ceramic factory sorters, that is, the products from the workshop are divided into high-quality, first-class, qualified, defective and other grades, and then packaged by color code. But this link is very important, which is directly related to the quality of finished products. As a skilled worker who has been sorting dry ceramics for 10 years, if some workers do not do well, Hu Xiaoyan will go up and teach them by hand. At this time, Hu Xiaoyan is more like a skilled migrant worker.


  However, Hu Xiaoyan’s status as a deputy to the National People’s Congress has been inadvertently strengthened from time to time. When the reporter’s interview car entered the ceramic factory, although the reporter indicated that an appointment had been made, the security guard at the door heard that he was looking for Hu Xiaoyan, and he cautiously called Hu Xiaoyan’s workshop to confirm it before releasing it. In the vast factory area, slogans such as "learn from Hu Xiaoyan" can also be seen from time to time. Hu Xiaoyan’s workers said that they were impressed by her: warm, cheerful and friendly.


  Hu Xiaoyan said that in fact, after she became a representative, she had less private time and was as busy as a bee every day. "I go to work at 8 am every day and get off work at 6 pm, for eight hours, not a few minutes, and I have to go to work on weekends. I often have to be interviewed by reporters, or organized by the provincial people’s congress to go out for inspection. Fortunately, the factory also takes care of me, and these are all jobs. "


  Talking about the topic of migrant workers, Hu Xiaoyan began to talk endlessly and clearly. Only then did she show the true colors of a NPC deputy.


  Dilemma: Shutdown is questioned and reviled.


  On March 20 this year, Hu Xiaoyan disclosed her mobile phone number and QQ number through the media, which attracted applause from all walks of life. This move was also regarded as an innovation in the way of performing the functions of deputies to the National People’s Congress. But then, Hu Xiaoyan found that the way to communicate with migrant workers by making public their mobile phone numbers simply didn’t work. Since March 20, Hu Xiaoyan’s mobile phone has been blasted every day, with thousands of missed calls and thousands of text messages every day. Every day, two batteries are replaced or often beaten to death; In March, Hu Xiaoyan’s mobile phone bill was as high as 1,400 yuan, accounting for more than half of her monthly salary. At most, there were 2,088 emails in her mailbox.


  At first, Hu Xiaoyan answered every phone call, but later, at three or four o’clock every morning, her mobile phone still kept ringing, so she couldn’t sleep at all, and she was dizzy when she went to work the next day. And many calls are still harassing calls. One of them changed eight phones to call her to chat. In desperation, Hu Xiaoyan later had to turn it off. Because Hu Xiaoyan’s mobile phone is always busy, company leaders and colleagues can’t contact her at all, and her work is greatly affected. In order not to delay her work, she changed to another mobile phone for work.


  The "savior" who carried the high hopes of migrant workers turned off, which made many migrant workers very angry. Many migrant workers sent text messages to ask Hu Xiaoyan: Aren’t you fooling us migrant workers by pretending to announce the number and not answering the phone? Many media also criticized Hu Xiaoyan’s inability to connect her mobile phone, saying that she was a "big fool". Why can’t Hu Xiaoyan’s mobile phone be connected? ","Hu Xiaoyan, who do you "speak" for? Articles with sharp words such as ""also pushed Hu Xiaoyan to the forefront of public opinion.


  "It’s not that I don’t answer calls from migrant workers. If I answer every call, ten Hu Xiaoyan will not be enough." Hu Xiaoyan said with grievance that replying to emails and text messages from migrant workers has become a part of her daily work. She is busy from 7: 00 am to 12: 00 pm every day, and sometimes she has to stay up until one or two in the morning. However, replying to emails and text messages is targeted, so it is impossible for her to reply to every email.


  Helpless: I’m just an ordinary working girl.


  What makes Hu Xiaoyan unacceptable is that many migrant workers send text messages to scold her. "Once my mobile phone was charging, my husband read a text message from me, and someone sent a message to scold me, which was very dirty. He really can’t stand it, and told me not to use this number again. I persuaded him for a long time before he calmed down. " From then on, Hu Xiaoyan did not dare to let her husband touch this "mobile phone bomb".


  She admits that the incomprehension and abuse of the outside world have brought her great psychological pressure, which often keeps her awake at night, and sometimes she can’t help crying alone in the house. When the pressure is great, she would rather carry it alone than "bring trouble to the innocent", because no one can share these pressures for her. But after crying, she had to smile and face her workmates with a smile.


  Hu Xiaoyan said that she is the eldest daughter of the family, and there are only three sisters in the family. In rural Sichuan, no male in the family is discriminated against, which also makes her develop a stubborn character from an early age and never admit defeat. Even in the hard days when she ate the last meal, she survived, so now she won’t give up, so she thinks of ways to relieve the pressure for herself. "Empathy, those migrant workers are in the phone can’t get through to send text messages to scold, I would be angry. Migrant workers called me to tell me that they believed me, and they scolded me that my work was not done well, so I will strive to do better. "


  The biggest problem that bothers Hu Xiaoyan now is that many migrant workers come to her regardless of big or small issues, and regard her as a "lifeline", hoping that all problems can be solved through her, but many problems are beyond her. Hu Xiaoyan told reporters that in the process of migrant workers talking to her, the most common problem is the problem of wage arrears, accounting for about 30%; Secondly, factories do not sign labor contracts, which also accounts for a considerable proportion; In addition, migrant workers who just arrived in Guangdong asked her to find a job. "Deputies to the National People’s Congress can only reflect the situation to other departments. Our representatives can’t directly solve the problem, but can only guide them to find relevant departments to solve it, or help them feed back the problem to the functional departments." Most of the time, she can’t solve the problems reflected by migrant workers. For this reason, she often feels deeply guilty. This is also her biggest role embarrassment in performing the functions of deputies to the National People’s Congress.


  "I’m not the savior of migrant workers, I’m just an ordinary migrant girl." Finally, Hu Xiaoyan sighed. Among them, the sadness and helplessness may only be realized by herself.


  Confession: Will not be divorced from the true nature of migrant workers


  On the 21st of this month, Hu Xiaoyan will be performing her duties for 8 months. She said that this half year was the most difficult and fastest growing half year for her. "I want to thank the migrant workers who turned to her for help and gave me the motivation to learn." In Foshan, Shenzhen and her hometown in Sichuan, Hu Xiaoyan also mobilized fellow villagers, colleagues and friends to help her understand the voices and suggestions of migrant workers.


  However, with the "official" position of Hu Xiaoyan’s deputies to the National People’s Congress, more and more migrant workers have calmed down from the initial cheers. They are worried that Hu Xiaoyan, who became a deputy to the National People’s Congress, is still a migrant worker? Can you still speak from their standpoint?


  For this, Hu Xiaoyan personally feels the deepest. In the text messages she received and the messages of migrant workers in her blog, one of the most frequently asked questions is: You have a monthly salary of more than 4,000 yuan. Are you still a migrant worker? In fact, this is also a concern of many scholars. Many scholars pointed out after Hu Xiaoyan was elected as a deputy to the National People’s Congress that the symbolic meaning of the deputy to the people’s congress of migrant workers is greater than the substantive meaning. In the "grass-roots" position of the deputy to the National People’s Congress, Hu Xiaoyan seems to deviate from the role of migrant workers more and more. How long can she maintain the true nature of migrant workers?


  In this regard, Hu Xiaoyan’s response is very simple: he will not be separated from the true nature of migrant workers. "My husband and I are still crowded in the dormitory provided by the factory, and we still have to pay the rent in 140 yuan every month, or we are front-line workers in the workshop. Compared with ordinary migrant workers, it’s just that my luck is better. " The cheerful Sichuan girl said with a smile: "I understand everyone’s concerns very well. I also came from a grassroots worker step by step. I originally packed up my bags and went to work in the city because my family was poor. I will not become a political star. Even if I become a factory manager in the future, I will still be a migrant worker. "


  "Do you think it is feasible to implement full-time NPC deputies and let them listen to the problems reflected by migrant workers and help them solve problems?" The reporter asked. Hu Xiaoyan, however, said that once the deputies are full-time, sitting in the office all day and divorced from the migrant workers, the NPC deputies will lose their original meaning. "The NPC deputies are full-time, is that still a NPC deputy?"

List of Top Ten Popular Movies Announced in 2023 Global Box Office Rankings

Recently, the 2023 global box office list was officially announced. Let’s take a look at this list! On this list, Barbie, a Hollywood classic animated film, topped the list with super popularity and became a hot topic for China audiences. Followed by the American sci-fi adventure film "Super Mario Bros. Movie", the box office revenue reached an astonishing $1.362 billion, ranking second. Oppenheimer, a highly regarded historical drama, ranked third with a box office income of $950 million.

Surprisingly, however, we don’t see any China films on this list. According to insiders, in fact, the two works "Man Jiang Hong" and "Wandering Earth 2" directed by China should be ranked seventh and ninth according to the actual box office. So, why are these two works absent from this list? This has become a hot topic among netizens.

Generally speaking, the release of the global box office rankings in 2023 shows us the competitive pattern of the film industry in major countries and regions. At the same time, the question of why China’s films failed to make the list also triggered a heated discussion among netizens. Let’s look forward to more outstanding China films emerging on the global stage in the future!

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Listed on December 18th, Chery iCAR 03 may start at a price of 129,800.

Chery new energy iCAR brand official recently announced that they will launch a brand new model Chery on December 18th. This car is based on the i-MS multi-element Rubik’s Cube new energy architecture, with all-aluminum girders and an electronically controlled four-wheel drive system. The estimated starting price is 129,800 yuan.

It is understood that Chery will provide two kinds of drive systems: rear single motor and dual motor, with maximum power of 135KW and 205KW respectively. The cruising range of pure electricity is expected to be between 401 and 501 kilometers.

In terms of design, Chery adopts the front face of closed design, equipped with L-shaped headlight group and luminous "iCAR" logo, showing the atmosphere of fashion hardliners. The side lines of the car body are straight, showing a hard-core attribute. 18-inch and 19-inch wheels can be selected, and blackened decorative pieces are added at the front and rear wheel eyebrows and side skirts to add a strong feeling.

The body size is 4406mm (length) × 1910mm (width) × 1715mm (height) and the wheelbase is 2715 mm. It is positioned as a pure electric small SUV. In terms of rear design, Chery adopts a square design, and the taillights are arranged vertically from left to right. There are high-position brake lights above the rear windshield, and the bottom of the rear enclosure is decorated with blackened decorations. In addition, the rear tailgate is also equipped with an external "small schoolbag" (storage box).

In terms of interior design, the center console area is equipped with a three-position top-bottom steering wheel, a long LCD instrument and a large-size floating central control panel. Chrome-plated decorative pieces are added to the front air conditioning air outlet, steering wheel, central armrest and door panel to enhance the exquisite feeling of the interior. The central armrest area integrates the functions of mobile phone wireless charging panel, multimedia control knob and water cup holder. In terms of configuration, Chery is equipped with automatic headlights, automatic wiper, dual-zone automatic air conditioner, rearview mirror folding, panoramic sunroof, NFC key, 50W mobile phone wireless charging, 360 panoramic image, trunk electric suction door and 64-color atmosphere lights.

The seat has a 5-seat layout and is wrapped in imitation leather. The front seat has the functions of electric adjustment, heating and massage/ventilation of the main driver’s seat.

Chery provides two kinds of drive systems: rear single motor (power of 135KW) and double motor (power of 205KW). In terms of battery life, the cruising range of pure electricity is expected to be between 401 km and 501 km. Chery has attracted the attention of consumers with its excellent power system, unique appearance design and exquisite interior design. Whether driving in the city or traveling long distances, this pure electric small SUV can bring comfort and convenience to users.

Car complaint network:

The launch of Chery is of great significance to enterprises. As a brand-new pure electric vehicle, it shows Chery’s technical strength and innovation ability in the field of new energy. The power system, exterior design and interior configuration of this car all reflect Chery’s in-depth insight into the needs of users and the spirit of continuous pursuit of Excellence.

The launch of Chery will further expand Chery’s product line in the field of new energy. With the increasing concern of society for environmental protection and sustainable development, the pure electric vehicle market is in a stage of rapid growth. By launching such a competitive pure electric vehicle, Chery will be able to meet the needs of more consumers for green travel and further enhance the brand’s influence in the field of new energy.